NASA is intent on pushing their research frontiers by incorportating middleware or proprietary technology used in games. And of course the gaming industry are over the moon to take pa ...

NASA is intent on pushing their research frontiers by incorportating middleware or proprietary technology used in games. And of course the gaming industry are over the moon to take pa ...


Now's your chance to win your very own Action software + 1 year Maintenance in the CGChallenge XXVII: Ten
Win IKinema Action prizes in the Open Category section for Best Chara ...

Develop's Will Freeman learns more on LiveAction's exciting impact on the games industry. Get the run-down on its live-link to Maya, flexible o ...

Mike Seymour gets the latest on virtual production project LiveAction, and discusses the highlights of WebAnimate.
Learn how LiveAction uniquely merges our best post productio ...

For meeting opportunities at Siggraph LA, please contact:
info@ikinema.com
or phone + 44 (0) 20 7193 9839

IKinema’s popular IK solver is back with a fresh name and a smattering of new features. Gary Marshall gets in on the Action
PRICE: £ ...

Framestore complements IKinema's technology:
Framestore also built tools based on IKinema software that could help quality control the solving process, neatly comparing so ...

GDC 2012, San Francisco
Request a meeting: a.pechev@ikinema.com / +44 (0) 7717 213744
Presenting at:
Autodesk ...

IKinema's plug-in for Maya was demonstrated and previewed at Siggraph 2011, Vancouver British Columbia. The CGW team were impressed by IKinema's technology and in rec ...
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